Media Work – Looking for Atlantis

Atlantis at Alikanas Late last year Simon found himself on the island of Zakinthos, Greece, in the company of a film crew. The job was to scan the seabed of Alikanas Bay and capture what locals believe to be the remains of a long-lost town. The job went very well indeed. The weather and visibility Read more about Media Work – Looking for Atlantis[…]

Rolling Shutters and Boring Models

The Most Boring Model on the Internet Its never a good idea to test software capabilities when the pressure is on to deliver a job. The manual may well claim everything works out of the box but its a high risk strategy. Which is how we came to find ourselves standing in a field flying Read more about Rolling Shutters and Boring Models[…]

Let There Be Light Part II

Orcalight A few weeks ago we shared the news that the Orcalight Seawolf had been upgraded. The original single battery canister and light head was returned to Shane at Orcalight for modifications. A second light head and improved batteries were in the upgrade and the intention was to improve the coverage of light when working with a Read more about Let There Be Light Part II[…]

Photogrammetry Training

Time to Train For those who want to know more, Simon Brown of Deep3D is holding a photogrammetry training course. Organised in conjunction with Tim Clements and Vobster Quay Inland Diving the three day course will run from the 11th to the 13th of May. Three days discovering the basics of photogrammetry, discussion about cameras and Read more about Photogrammetry Training[…]

Drain the Pirate City

Pirate Port in the Press Published in this month’s BSAC SCUBA magazine is a four page account of how Jamaica’s Port Royal was scanned on behalf of MSP/National Geographic/Discovery Canada for the production of Drain the Sunken Pirate City. The programme now being broadcast on National Geographic Channel here in the UK. Port Royal is Read more about Drain the Pirate City[…]

Recent News – Maps and Mags

Sketchfab Maps The previous update discussed  how Sketchfab labs had started to test the waters with geo locating 3D models. One limitation for those of us who work with underwater photogrammetry was precise location. When generating the tagging code all we could was get close and there was no way to enter precise longitude and latitude coordinates. Read more about Recent News – Maps and Mags[…]

Maps and Sketchfab

Where is it? Just the other day the discussion here at Deep3D was all about answering the question Where am I? Now we can share where is it? Sketchfab is the place where most of my work ends up being shared and viewed. You can upload directly from within Agisoft Photoscan and there are some very neat tools to Read more about Maps and Sketchfab[…]

Photscan 1.4 Beta – Animation

A New Version Our friends at Agisoft have released a beta edition of Photoscan Pro 1.4. With all releases there will be some additions that get our pulses racing. Animation is one such feature. Having the ability to quickly create simple short videos of our models has been on our wish list for a while. With the latest Read more about Photscan 1.4 Beta – Animation[…]

Photogrammetry Measurement and Scale

A Pretty Blob Photogrammetry is an excellent way to capture the world around us. Anyone can get involved and explore a subject that might otherwise be out of reach. The underwater world is such a place and with just 0.5% of the population able to dive bringing a shipwreck to the surface in digital 3D Read more about Photogrammetry Measurement and Scale[…]